![]() ![]() I'm only able to render stuff if I hit render image and save each frame individually. I made some low poly buildings and scattered them on a subdivided plane using particles, and even added another particle system to the same plane, and duplicated the plane. From what others have shared, perhaps this is related to particles? I do not experience this crash in any of my other projects, and really the only significant difference in this project is the fact that I'm using particles more aggressively. When I hit render animation, it freezes after a random number of frames rendered CPU goes to 100, gpu to 0 and blender freezes until I forcefully close it. Made an account just to write this because I'm experiencing the EXACT same issue as others have described: freezes when trying to render scenes, seems to be related to particles. This can happen within the first few frames or after 400-500 frames. Press Ctrl-F12 to render out animation.Check lock interface: Render → Lock interfaceĮxact steps for others to reproduce the error. ![]() If I cancel the render, then Blender becomes totally unresponsive and I have to force quit via the Task Manager. The Blender UI is still responsive, it is just that the render seems to get stuck on a frame. My CPU usage goes straight up to 100% when that happens and my GPU usage drops down to 0%. Every time I try to render, it will render around 50-400 frames and then it will just stop rendering new frames. I am trying to render out an animation based on the CGBoost Blender Launchpad Tutorial. Worked: 2.83LTS (not sure, this is said in most of the comments) Graphics card: GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.40īroken: version: 2.91.2, branch: master, commit date: 16:15, hash: rB5be9ef417703 HOW TO HIT F12 ON A MAC FOR BLENDER 64 BITSOperating system: Windows-10-1-SP0 64 Bits ![]()
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